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Goblins at Herlihy Farm

Old Herlihy Farm has been abandoned for a few years. It was a few weeks since anyone had seen France Herlihy at the marketplace before anyone went out to the secluded farmhouse to find she had expired in her sleep. With no Herlihys left in town, the livestock was split up between a few local farmers, and no one paid the site any more attention as it slowly collapsed.

Herlihy FarmHerlihy Farm

But now the Gutbound goblin gang has moved in. They are on the run from the most fierce of all things, a goblin paladin trained as a hunter of his own kind. Who knows what crimes a goblin has to commit to be hunted down by his kin in this manner, but the Gutbound goblin gang did them.

Now they are hiding in the secret basement of a burned down outbuilding on the Herlihy Farm. Trying to keep their heads down and out of trouble until the paladin Gomox moves on to hunt for them elsewhere. But the Gutbound aren’t the most clever of creatures, and it isn’t hard to find the trail beaten into the grass where they travel from their secret refuge to the old rain barrels in the collapsed barn to collect water.

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This map is made available to you under a free license for personal or commercial use thanks to the awesome supporters of my Patreon Campaign. Over 400 amazingly generous people have come together to fund the site and these maps, making them free for your use.

Because of the incredible generosity of my patrons, I’m able to make these maps free for commercial use also. Each month while funding is over the $300 mark, each map that achieves the $300+ funding level will be released under this free commercial license. You can use, reuse, remix and/or modify the maps that are being published under this commercial license on a royalty-free basis as long as they include attribution (“Cartography by Dyson Logos” or “Maps by Dyson Logos”). For those that want/need a Creative Commons license, it would look something like this:

Creative Commons LicenseCartography by Dyson Logos is licensed
under a Creative Commons Attribution 4.0 International License.

(Source: Dyson’s Dodecahedron)
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Isle of Clover

Near the centre of Whispering Turtles Lake are a number of small rocky islands capped with trees. The second largest of these has been home to the small settlement of Clover since the lakeside community of Burhuie was sacked during the great war and most of the survivors escaped into the lake in a mix of rowboats and fishing craft.

The Isle of Clover

Until then, the fisher folk of Burhuie avoided the Isle of Clover because of the accursed elven ruins there. Today those ruins have been repaired and massive runes of defense and strength carved into the fortifications by the dwarves who helped settle here (although there are no longer any dwarves on the island, as they were just a single family at the time). No one lives within the fortifications proper, but they are maintained for emergencies and used for storage.

The Isle of CloverThe Isle of Clover

The people of Clover are fishers and farmers, mostly human with a bit of elven blood in the mix. The town has no actual “government”, but a significant voice is given to Acdad Yim, a resident who left the island in his youth and returned with a not insignificant sum of gold, some interesting treasures, and a potent grasp of sorcery.

patreon-supported-banner

This map is made available to you under a free license for personal or commercial use thanks to the awesome supporters of my Patreon Campaign. Over 400 amazingly generous people have come together to fund the site and these maps, making them free for your use.

Because of the incredible generosity of my patrons, I’m able to make these maps free for commercial use also. Each month while funding is over the $300 mark, each map that achieves the $300+ funding level will be released under this free commercial license. You can use, reuse, remix and/or modify the maps that are being published under this commercial license on a royalty-free basis as long as they include attribution (“Cartography by Dyson Logos” or “Maps by Dyson Logos”). For those that want/need a Creative Commons license, it would look something like this:

Creative Commons LicenseCartography by Dyson Logos is licensed
under a Creative Commons Attribution 4.0 International License.

(Source: Dyson’s Dodecahedron)
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Further Delves for the Black Ichor

Those cursed by the black ichor find themselves unable to avoid it – as if drawn to it. For those seeking to break this curse there are esoteric sages who will recommend remedies of drops of the sun’s ocean consumed on the warmest day of winter, or of travelling to the Empire of Locusts and consuming the head of their king and so on – but there are several who will finally point them to the mountain home of Onninhil Reconciler, an ancient hag who guards a passage to the underworld where the black river flows.

Further Delves for the Black IchorFurther Delves for the Black Ichor

Somwhere behind her home, surrounded and guarded by the melancholic black ichor, is a small font of pure water that resists contamination and that when drunk from can finally break the curse of the Iron Obelisk.

Beyond Onninhil herself, there are a number of guardians within the caves. A cairn contains the remains of the warlord Arvuk Vuldag who died here rather than drink from the font and cure himself of the taint of the Obelisk and who will rise to slay any who dare to follow through where he failed. Small humanoids live in a secret cave near the entrance, hiding from their own shadows that have left them and now guard the caverns. One of the caves also holds the throne of Furykeeper Javzatu with her mighty axe “Reclaimer” – a queen of the old tribes, her skeleton is nearly twice as tall as a modern human and her axe is of the same scale.

Finally there is the font – a small trickle of fresh water down fungus-covered rocks to a fountain pool that is fouled with scum, bubbles, and slimy growths. Drinking from this font is extremely unhealthy, but is indeed one of the few ways to break the curse of the Iron Obelisk.

(With apologies to Zzarchov Kowolski, who ran a great Neoclassical Geek Revival game recently from which several elements of this map were drawn.)

patreon-supported-banner

This map is made available to you under a free license for personal or commercial use thanks to the awesome supporters of my Patreon Campaign. Over 400 amazingly generous people have come together to fund the site and these maps, making them free for your use.

Because of the incredible generosity of my patrons, I’m able to make these maps free for commercial use also. Each month while funding is over the $300 mark, each map that achieves the $300+ funding level will be released under this free commercial license. You can use, reuse, remix and/or modify the maps that are being published under this commercial license on a royalty-free basis as long as they include attribution (“Cartography by Dyson Logos” or “Maps by Dyson Logos”). For those that want/need a Creative Commons license, it would look something like this:

Creative Commons LicenseCartography by Dyson Logos is licensed
under a Creative Commons Attribution 4.0 International License.

(Source: Dyson’s Dodecahedron)
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Black Ichor of the Iron Obelisk

The Iron Obelisk weeps in near silence – the pools of ichor growing around it, fed by its melancholy nature. The ichors seep down and flow where underground waters should, tainting the darkness with the ennui and melancholy of the pillar of iron. Slow grinding noises are heard nearby, as if the world is changing itself – pulling away as far is it can from the source of this ichor. The wound where the Iron Obelisk sits has grown forming a cave nearly 200 feet across where the world tries to isolate the rusted spike within it.

Black Ichor of the Iron ObeliskBlack Ichor of the Iron Obelisk

The Iron Obelisk has many powerful uses. Flakes of rust taken from the area around it and ground to dust make sleep spells incredibly more potent, whereas rust taken from the Obelisk itself can be used to counter most forms of mind control and charms. Bits of iron taken along with this rust can be worked into somber weapons and armour that spread their melancholic nature to their bearers, but also to their foes.

But those who touch the iron obelisk itself or the black ichor are cursed with the yearning sadness of the device. They will seek out places underground where the ichor can be found, and while the ichor does nothing to sate or alleviate the sadness, it calls to the cursed and bathing in it will indeed remove any other curses or diseases the target is afflicted with.

In fact, when adventuring underground, those cursed by the obelisk or the ichor will often find themselves in proximity with the ichor – even if it shouldn’t be there. There is a 25% chance that any adventure leading them underground will lead them to the black ichor in some way. It will replace water in dungeons and adventures, and will seem ominously ever-present until the curse is broken.

patreon-supported-banner

This map is made available to you under a free license for personal or commercial use thanks to the awesome supporters of my Patreon Campaign. Over 400 amazingly generous people have come together to fund the site and these maps, making them free for your use.

Because of the incredible generosity of my patrons, I’m able to make these maps free for commercial use also. Each month while funding is over the $300 mark, each map that achieves the $300+ funding level will be released under this free commercial license. You can use, reuse, remix and/or modify the maps that are being published under this commercial license on a royalty-free basis as long as they include attribution (“Cartography by Dyson Logos” or “Maps by Dyson Logos”). For those that want/need a Creative Commons license, it would look something like this:

Creative Commons LicenseCartography by Dyson Logos is licensed
under a Creative Commons Attribution 4.0 International License.

(Source: Dyson’s Dodecahedron)
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Release the Kraken on Leeb’s Fortress!

Release-The-Kraken

Before we start posting maps for August, we still have the last of the maps voted on last month by the amazing supporters of the site through our Patreon campaign for re-release under our free commercial license. So welcome back to Leeb’s Fortress, originally released on the blog back in 2014.

Leeb's FortressLeeb’s Fortress

The Leeb family has long maintained their hereditary holdings on a small spire east of town. Although not a rich family, the fact that the holdings include a small fortress that overlooks the fields down in the valley has ensured that the family name is remembered and that they are treated far better than their economics would normally allow.

But this spring the drake arrived, killing Henry Leeb and his three sons, and trapping the remaining family (and their servant) in the fortress. The townfolk wouldn’t really have cared all that much, except that once it had eaten the Leeb boys, the drake began plundering the flocks of sheep from the area. Now it’s a problem. And of course, where there’s a dragon, there has to be treasure!

kraken-patreon-supported-banner

This map is made available to you under a free license for personal or commercial use under the “RELEASE THE KRAKEN” initiative thanks to the awesome supporters of my Patreon Campaign. Over 400 awesome patrons have come together to fund the site and these maps, making them free for your use.

Because of the incredible generosity of my patrons, I’m able to make this map free for commercial use also. Each month while funding is over the $400 mark, we choose a map from the blog’s extensive back catalog to retroactively release under this free commercial license. You can use, reuse, remix and/or modify the maps that are being published under the commercial license on a royalty-free basis as long as they include attribution (“Cartography by Dyson Logos” or “Maps by Dyson Logos”). For those that want/need a Creative Commons license, it would look something like this:

Creative Commons LicenseCartography by Dyson Logos is licensed
under a Creative Commons Attribution 4.0 International License.

(Source: Dyson’s Dodecahedron)
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Heart of Darkling – DiTullio Islands

Several rivers run into the Darkling Lake – the vast underground “sea” at the end of the Darkling River. The Ditullio Islands are a small fishing community of mad derro tucked against the shore of the Darkling Lake where two smaller rivers enter it.

DiTullio IslandsDiTullio Islands

The DiTullio derro are paranoid and hostile to everyone, and often to each other. But they truly fear the aboleth lords who lurk in the darkest depths of the Darkling Lake. They have erected a number of small stone houses on their islands, and laid claim to a heavy stone tower that predates their settlement (likely crafted by magic as the stone is nearly perfectly smooth).

They fish on their boats when they seek solitude, but most of their food comes from the fishing nets set to capture fish that come from the smaller river outlet which pours into the Darkling down a twelve foot waterfall. The constant sound of the waterfall only serves to heighten the paranoia of the Derro, but they dare not move away from it as it is their best food source.

patreon-supported-banner

This map is made available to you under a free license for personal or commercial use thanks to the awesome supporters of my Patreon Campaign. Over 400 amazingly generous people have come together to fund the site and these maps, making them free for your use.

Because of the incredible generosity of my patrons, I’m able to make these maps free for commercial use also. Each month while funding is over the $300 mark, each map that achieves the $300+ funding level will be released under this free commercial license. You can use, reuse, remix and/or modify the maps that are being published under this commercial license on a royalty-free basis as long as they include attribution (“Cartography by Dyson Logos” or “Maps by Dyson Logos”). For those that want/need a Creative Commons license, it would look something like this:

Creative Commons LicenseCartography by Dyson Logos is licensed
under a Creative Commons Attribution 4.0 International License.

(Source: Dyson’s Dodecahedron)
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Wharton Mine

Old Wharton Mine was a small local source of onyx in its prime, but its location deep in the jungle made it nigh impossible to maintain supply lines or defenses. In the end the mine was abandoned because of prowling beasts and the difficulty in maintaining a workforce out here.

Wharton MineWharton Mine

But onyx is a troubling stone. It is the standard material component for animating the dead, and it seems some dark magic is present in the old mine as well as many chips and bits of black and white banded onyx. Now the dead crawl the mine, waiting for prey to kill and try to consume. Animals that came here to get out of the heat were the first victims, but the other beasts of the area have learned to avoid it.

Now the dead wait for those foolhardy enough to try to reopen the mine, or to claim the onyx that remains.

patreon-supported-banner

This map is made available to you under a free license for personal or commercial use thanks to the awesome supporters of my Patreon Campaign. Over 400 amazingly generous people have come together to fund the site and these maps, making them free for your use.

Because of the incredible generosity of my patrons, I’m able to make these maps free for commercial use also. Each month while funding is over the $300 mark, each map that achieves the $300+ funding level will be released under this free commercial license. You can use, reuse, remix and/or modify the maps that are being published under this commercial license on a royalty-free basis as long as they include attribution (“Cartography by Dyson Logos” or “Maps by Dyson Logos”). For those that want/need a Creative Commons license, it would look something like this:

Creative Commons LicenseCartography by Dyson Logos is licensed
under a Creative Commons Attribution 4.0 International License.

(Source: Dyson’s Dodecahedron)
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The Savage Caves

The ruins of Saurguard Haunt are but burned stones and bits of rain-cleaned charcoal. But it is a harder task to burn down the small dungeon that sat beneath it.

The Savage CavesThe Savage Caves

Used as a traditional dungeon to hold prisoners under Saurguard – the dungeon was being expanded to include a temple to the proscribed lords of damnation when construction breached into a a cave slightly beneath the level of the temple and proceeded down through the limestone to the hillside beneath the Haunt.

Of course, you can’t just leave places like this open and unguarded and not expect foul things to move in… The lower entrance to the savage caves has been claimed by giant spiders who have killed off the entire bat population that once lived here, and who knows what foulness has taken over the ancient dungeons?

patreon-supported-banner

This map is made available to you under a free license for personal or commercial use thanks to the awesome supporters of my Patreon Campaign. Over 400 amazingly generous people have come together to fund the site and these maps, making them free for your use.

Because of the incredible generosity of my patrons, I’m able to make these maps free for commercial use also. Each month while funding is over the $300 mark, each map that achieves the $300+ funding level will be released under this free commercial license. You can use, reuse, remix and/or modify the maps that are being published under this commercial license on a royalty-free basis as long as they include attribution (“Cartography by Dyson Logos” or “Maps by Dyson Logos”). For those that want/need a Creative Commons license, it would look something like this:

Creative Commons LicenseCartography by Dyson Logos is licensed
under a Creative Commons Attribution 4.0 International License.

(Source: Dyson’s Dodecahedron)
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Guimond’s Tower and Lair of the Druid Lich

Nestled into the Shadow Woods is Guimond’s Tower – a crumbling multi-story stone and wood structure that looks ready to slide down into the woods at a moments notice. Up on the top of the aged stone is a wooden house-like construction looking down on the tree tops in the area. Some believe that the ageless druid-lich (who goes by various names in various stories) of the Shadow Woods lives in the small house at the top of the tower – which explains both how the wooden structure seems to be outlasting the stone tower, and why the stone tower has not collapsed yet.

Guimond's Tower and Lair of the Druid LichGuimond’s Tower and Lair of the Druid Lich

Like most rumours and sage’s tales, there is more than a small kernel of truth to this. The wooden house is indeed maintained by an ancient nearly-blind hermit who lives here unmolested because the druid-lich lives quite nearby – under the tower in fact.

The tower’s dungeon cannot be reached from within the tower, but by a secret trap door in the grounds just outside the tower. The druid-lich keeps the trap door well hidden by controlling the growth of grass over it, so it is always entirely overgrown and concealed.

The secret door leads to old stone stairs, and in turn to the crypts under Guimond’s Tower. From the old crypts, caves lead deeper underground towards the sound of dripping water and to earthen and stone caves with tree roots hanging from the ceiling and working down the walls. A small pond is back here, and a smaller altar where the druid-lich worships and works in darkness and near-silence.

patreon-supported-banner

This map is made available to you under a free license for personal or commercial use thanks to the awesome supporters of my Patreon Campaign. Over 400 amazingly generous people have come together to fund the site and these maps, making them free for your use.

Because of the incredible generosity of my patrons, I’m able to make these maps free for commercial use also. Each month while funding is over the $300 mark, each map that achieves the $300+ funding level will be released under this free commercial license. You can use, reuse, remix and/or modify the maps that are being published under this commercial license on a royalty-free basis as long as they include attribution (“Cartography by Dyson Logos” or “Maps by Dyson Logos”). For those that want/need a Creative Commons license, it would look something like this:

Creative Commons LicenseCartography by Dyson Logos is licensed
under a Creative Commons Attribution 4.0 International License.

(Source: Dyson’s Dodecahedron)
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Release the Kraken on Warcton Hold

Release-The-Kraken

Happy Canada Day everyone! To celebrate the birth of our wonderful nation, and to avoid the 47 degree weather, it is time to release the Kraken on yet another unsuspecting waterside village!

Warcton HoldWarcton Hold

Two hundred years ago the foul giant Auruxvor terrorized the lands along the western shore of the Krumpt Basin from his fortified lakeside “manor”. Padreth Warcton and a group of mercenaries and adventurers put an end to the giant’s reign of terror and with powerful magics they tore his house asunder.

Two of Padreth’s acolytes remained at the site of the old manor and assisted the locals in building a few small fortifications from the stony debris left behind. Over a few years the fortifications and homes became the southern portion of Warcton Hold. The walls and tower on the south side of the hold have many massive stones that still bear the markings of the giant Auruxvor as well as the magical violence that ended his time.

fortified-village-wip

The hold continued to grow. The initial farmers who moved to the hold would leave the town walls to work their fields and herd their animals. Over the years the hold became the centre of local activity and farmers from further away would come to town to trade goods and eventually to acquire fish for a change in their diet once a few local families moved from agriculture to fishing in the Krumpt Basin.

Today there are few farmers who live within the hold itself. A few families who maintain very large farms that are then worked by local tenants are now ensconced here, along with two merchant clans, the local fisher families (who have to clean their catch at an island in the Basin to keep the smell out of the hold), a retired adventurer or two, and of course a number of worshipers of the church that originally brought Padreth Warcton and company here.

Warcton Hold (Clean)Warcton Hold (Clean)

The three most obvious details a traveller notes when visiting Warcton Hold for the first time are the walls, the watchtower and the u-shaped building attached to it.

The walls are of mixed hard stone, much of it worked by the giant Auruxvor and his kin prior to it being repurposed by the locals, and stand fourteen feet tall with battlements mostly along the outer edge. Access to the wall top is via a number of small stone towers built into the wall that are of the same height but have ladders within them to the walls themselves. The walls on the north side of the hold are primarily made of field stone, but share the same construction style.

The octagonal watch tower is a stout four-story affair also primarily made of the giant’s stonework. It is connected by a wall and walkway (with an archway to pass under it) to the large wooden U-shaped structure which acts as the home to the local church and the acolytes sent here to maintain it  from the distant capital.

kraken-patreon-supported-banner

This map is made available to you under a free license for personal or commercial use under the “RELEASE THE KRAKEN” initiative thanks to the awesome supporters of my Patreon Campaign. Over 400 awesome patrons have come together to fund the site and these maps, making them free for your use.

Because of the incredible generosity of my patrons, I’m able to make this map free for commercial use also. Each month while funding is over the $400 mark, we choose a map from the blog’s extensive back catalog to retroactively release under this free commercial license. You can use, reuse, remix and/or modify the maps that are being published under the commercial license on a royalty-free basis as long as they include attribution (“Cartography by Dyson Logos” or “Maps by Dyson Logos”). For those that want/need a Creative Commons license, it would look something like this:

Creative Commons LicenseCartography by Dyson Logos is licensed
under a Creative Commons Attribution 4.0 International License.

(Source: Dyson’s Dodecahedron)
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Release the Kraken on Melad Crossings

Release-The-Kraken

The heat of summer is upon me – and just when I was hoping it was safe to get in the water, a kraken was released! The first of the two maps being re-released under a commercial license is Melad Crossings, a small village map I drew in the summer of 2014.

Melad CrossingsMelad Crossings

Foul things are afoot in the town of Melad Crossings. One of the two mills has stopped, the smell of death creeps by in the wind from many buildings, the streets are barren, and those who live are not likely to be out of doors except as is necessary.

The water along the west fork of the river is running milky white, and none of the fishermen are among the living, struck dead two weeks ago just as the river began to change. But that doesn’t explain all the deaths – something else must be working it’s way through the townfolk… while the headsman says it is disease and begs for the church to send healers or paladins, others believe something far more sentient and sinister is behind the continued deaths.

Melad CrossingsMelad Crossings

Or, you know, it could just be a pleasant little town for your adventuring party to chill out at en route to their next adventure.

kraken-patreon-supported-banner

This map is made available to you under a free license for personal or commercial use under the “RELEASE THE KRAKEN” initiative thanks to the awesome supporters of my Patreon Campaign. Over 400 awesome patrons have come together to fund the site and these maps, making them free for your use.

Because of the incredible generosity of my patrons, I’m able to make this map free for commercial use also. Each month while funding is over the $400 mark, we choose a map from the blog’s extensive back catalog to retroactively release under this free commercial license. You can use, reuse, remix and/or modify the maps that are being published under the commercial license on a royalty-free basis as long as they include attribution (“Cartography by Dyson Logos” or “Maps by Dyson Logos”). For those that want/need a Creative Commons license, it would look something like this:

Creative Commons LicenseCartography by Dyson Logos is licensed
under a Creative Commons Attribution 4.0 International License.

(Source: Dyson’s Dodecahedron)
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Oratory of the Eleventh Blessing

Up in the Fox Hills is a small monastic order. They make mead and honey, study liturgical texts, and commune with their god of the harvest. The monastery grounds include a number of stout stone structures of which the Oratory of the Eleventh Blessing is usually the first seen (and typically the only structure visited by outsiders).

Monastery of the Eleventh BlessingOratory of the Eleventh Blessing

The oratory’s main purpose is to provide a worship and study space for the residents as well as a greeting and meeting area for guests. Tucked between these are a small number of cells for scribes to work in (and the heavy stone structure makes these cells plum work spaces in the summer, and harsh punishment in the winter).

patreon-supported-banner

This map is made available to you under a free license for personal or commercial use thanks to the awesome supporters of my Patreon Campaign. Over 400 amazingly generous people have come together to fund the site and these maps, making them free for your use.

Because of the incredible generosity of my patrons, I’m able to make these maps free for commercial use also. Each month while funding is over the $300 mark, each map that achieves the $300+ funding level will be released under this free commercial license. You can use, reuse, remix and/or modify the maps that are being published under this commercial license on a royalty-free basis as long as they include attribution (“Cartography by Dyson Logos” or “Maps by Dyson Logos”). For those that want/need a Creative Commons license, it would look something like this:

Creative Commons LicenseCartography by Dyson Logos is licensed
under a Creative Commons Attribution 4.0 International License.

(Source: Dyson’s Dodecahedron)
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Drow Stalagmite Spire

In grand underdark caverns the dark elves build their cities. The oldest families establish themselves in the more defensible positions and as close to the centre of the cavern for defensive advantage against invaders.

Drow SpireDrow Spire

Today’s map is a fairly small stalagmite spire fortress. The spire is surrounded on three sides by a small fortress with a spiral ramp leading up from the fortress into and around the stalagmite. The arrows on the ramp lead upwards with a fairly aggressive angle.

One chamber dominates the interior of the spire – Accessed by visitors from the lower portions of the spire ramp, the family head receives guests and talks to them from the balcony on the next level, a good 40 feet above the floor of the chamber. Further up again are a set of galleries for other family members or assassins to listen in on conversations…

patreon-supported-banner

This map is made available to you under a free license for personal or commercial use thanks to the awesome supporters of my Patreon Campaign. Over 400 amazingly generous people have come together to fund the site and these maps, making them free for your use.

Because of the incredible generosity of my patrons, I’m able to make these maps free for commercial use also. Each month while funding is over the $300 mark, each map that achieves the $300+ funding level will be released under this free commercial license. You can use, reuse, remix and/or modify the maps that are being published under this commercial license on a royalty-free basis as long as they include attribution (“Cartography by Dyson Logos” or “Maps by Dyson Logos”). For those that want/need a Creative Commons license, it would look something like this:

Creative Commons LicenseCartography by Dyson Logos is licensed
under a Creative Commons Attribution 4.0 International License.

(Source: Dyson’s Dodecahedron)
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Dosetlar Cliffs

Tarnos Venn had a team of dwarves cut defensive structures into the Dosetlar Cliffs during the great war. The guard tower cut into the jutting edge of the cliff still looks nearly new, but the main entrance shows the damage of war and years – there are no longer any signs of where the great door once stood, instead there is just a rough and shattered-looking entryway into the stone face itself.

The Dosetlar CliffsThe Dosetlar Cliffs

Tarnos of course had the dwarves build a secret exit to get out in case the front door was held or the complex was invaded and fell, but that exit has been lost. The exit leads to a few secret chambers (once home to Tarnos’ fiancee and most trusted assassin), and then to the caves behind the fortress. Those caves are most often used by those in the fortress to store items that are of low value and high “stinkiness” – particularly pickled fish and such.

Semi-ironically, the most resent residents of the fortress has been considering building their own secret exit between the fortress and the caves, either right near the cave entrance or deeper into the back gallery, where it comes within 30-35 feet of the fortress structures.

patreon-supported-banner

This map is made available to you under a free license for personal or commercial use thanks to the awesome supporters of my Patreon Campaign. Over 400 amazingly generous people have come together to fund the site and these maps, making them free for your use.

Because of the incredible generosity of my patrons, I’m able to make these maps free for commercial use also. Each month while funding is over the $300 mark, each map that achieves the $300+ funding level will be released under this free commercial license. You can use, reuse, remix and/or modify the maps that are being published under this commercial license on a royalty-free basis as long as they include attribution (“Cartography by Dyson Logos” or “Maps by Dyson Logos”). For those that want/need a Creative Commons license, it would look something like this:

Creative Commons LicenseCartography by Dyson Logos is licensed
under a Creative Commons Attribution 4.0 International License.

(Source: Dyson’s Dodecahedron)
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The Quiet Margose Tavern

The sign hanging from the tavern shows a matronly woman carrying a large mug of ale while holding a finger to her lips in the near-universal symbol for being quiet. But the tavern itself is rarely quiet – it is one of the few places in town with a dedicated stage for musicians and entertainers and thus attracts a boisterous if friendly audience.

The Quiet Margose TavernThe Quiet Margose Tavern

The Quiet Margose is primarily made of wood, supported by 16 heavy stone pillars. The main structure is flanked by a covered biergarten on one side, and a space dedicated to the owner’s quarters and a covered wagon entry where firewood is stored on the other. The stone pillars predate the Margose and were part of a prior structure here and still bear wards against evil from the older building. The walls are whitewashed wood, and the very high roof is made of heavy beams supporting pitch-black tiles.

The Quiet Margose is purely a tavern and offers no accommodations (although it isn’t uncommon to find or or two people “napping” at the long tables by the banked fire in the early hours of the morning). The owner, Tirril Lor, is the great-nephew of the titular Margose and books the entertainment himself – leaving the acquisition and preparation of food to the Qai twins who work the kitchen and live nearby.

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This map is made available to you under a free license for personal or commercial use thanks to the awesome supporters of my Patreon Campaign. Over 400 amazingly generous people have come together to fund the site and these maps, making them free for your use.

Because of the incredible generosity of my patrons, I’m able to make these maps free for commercial use also. Each month while funding is over the $300 mark, each map that achieves the $300+ funding level will be released under this free commercial license. You can use, reuse, remix and/or modify the maps that are being published under this commercial license on a royalty-free basis as long as they include attribution (“Cartography by Dyson Logos” or “Maps by Dyson Logos”). For those that want/need a Creative Commons license, it would look something like this:

Creative Commons LicenseCartography by Dyson Logos is licensed
under a Creative Commons Attribution 4.0 International License.

(Source: Dyson’s Dodecahedron)
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Return to the Circle of Doom!

Release-The-Kraken

When I put the maps up for voting in May for the “Release the Kraken” project, I included an old favourite of mine, the Circle of Doom. But as I was getting it ready to post today, I gave it a good hard look and just didn’t feel comfortable releasing it. I drew the Circle of Doom in 2010 (maybe even late 2009) for a Labyrinth Lord campaign I was running at the time. I drew it in pencil.

Pencil doesn’t scan well. It comes out very light or very jaggy if I enhance the contrast enough to make it dark. Also, I’ve gotten a bit better at the craft since 2009.

So I redrew it.

The 2018 Circle of DoomThe 2018 Circle of Doom

I’ve USED it three times now in my games, but always stocking it “on the fly” using random stocking from the various rules we were playing with at the time. The dungeon “level” itself is centred around a massive shaft some 70 feet across spanned by four bridges on four different levels. I’ve run it as a rapid delve through four dungeon levels using level-appropriate encounters at each level (appropriate to the dungeon level, not the character level). In other words, it quickly goes from a team of halflings at the beginning to 8 hungry trolls guarding the exit.

However, since the voting was for the original Circle of Doom to be released instead of a full redraw, I also did a bit of cleaning up on the original and am re-releasing it also under the free personal and commercial use license.

The Original Circle of DoomThe Original Circle of Doom

So enjoy, and please – give your players the shaft!

kraken-patreon-supported-banner

This map is made available to you under a free license for personal or commercial use under the “RELEASE THE KRAKEN” initiative thanks to the awesome supporters of my Patreon Campaign. Over 400 awesome patrons have come together to fund the site and these maps, making them free for your use.

Because of the incredible generosity of my patrons, I’m able to make this map free for commercial use also. Each month while funding is over the $400 mark, we choose a map from the blog’s extensive back catalog to retroactively release under this free commercial license. You can use, reuse, remix and/or modify the maps that are being published under the commercial license on a royalty-free basis as long as they include attribution (“Cartography by Dyson Logos” or “Maps by Dyson Logos”). For those that want/need a Creative Commons license, it would look something like this:

Creative Commons LicenseCartography by Dyson Logos is licensed
under a Creative Commons Attribution 4.0 International License.

(Source: Dyson’s Dodecahedron)
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Release the Kraken on Keegan’s Temple Compound!

Release-The-Kraken

Summer rapidly approaches, and the Kraken seeks new lands. Today we are re-releasing this map drawn in late 2015 under the commercial use license – so welcome to Keegan’s Temple Compound.

Keegan's Temple CompoundKeegan’s Temple Compound

Temples and churches are a fairly common sight in a city, but few maintain a standing military force without having a massive structure or complex to house them in. In the case of Keegan’s Temple, the finances were not available to build a massive church / temple / armoury complex. Instead a smaller temple was built in a walled compound donated to the church.

Keegan's Temple Compound (no grid)Keegan’s Temple Compound (no grid)

The compound has a main gate and a smaller postern gate for servants and deliveries. Wooden structures along the walls serve as stables, kitchens and barracks. The temple itself is often busy and also fairly exclusive to the order of lawful warrior-priests who reside and base there, so a smaller shrine has been built into the south wall for those who wish to give thanks to or petition the god of this temple without entering into the compound proper.

Beneath the temple itself is a small reliquary and crypt where fallen soldiers and aged priests have been interred and commemorated.

kraken-patreon-supported-banner

This map is made available to you under a free license for personal or commercial use under the “RELEASE THE KRAKEN” initiative thanks to the awesome supporters of my Patreon Campaign. Over 400 awesome patrons have come together to fund the site and these maps, making them free for your use.

Because of the incredible generosity of my patrons, I’m able to make this map free for commercial use also. Each month while funding is over the $400 mark, we choose a map from the blog’s extensive back catalog to retroactively release under this free commercial license. You can use, reuse, remix and/or modify the maps that are being published under the commercial license on a royalty-free basis as long as they include attribution (“Cartography by Dyson Logos” or “Maps by Dyson Logos”). For those that want/need a Creative Commons license, it would look something like this:

Creative Commons LicenseCartography by Dyson Logos is licensed
under a Creative Commons Attribution 4.0 International License.

(Source: Dyson’s Dodecahedron)
Logo

Great Pyramid of Tauneskalis III, Grand Emperor of the Viridian Beacon (Part 2)

Great Pyramid Side ViewGreat Pyramid Side View

The upper levels of the Great Pyramid of Tauneskalis III are dedicated to worship of the divine family and observance of the great incandescent blue-green beacon that reminds all within the Blue Empire of their divine potence. (Click here for the ground level and general description of the pyramid)

Great Pyramid - Worship LevelGreat Pyramid – Worship Level

The main worship level of complex is dedicated to the history of the Empire and the Imperial Dynasties – with statues of the six emperors of the Tauneskalis family along the Green Hall on the north side. Access to this level is either by the secret staircase behind the statue of Tauneskalis III himself, or via the not-very-secret passage that exits on the west face of the pyramid. The path up the west face has been well worn by the many people that have climbed up and down this way since the pyramid was built.

Great Pyramid - Upper LevelsGreat Pyramid – Upper Levels

The upper levels contain archives of the empire – stored in the crypts, tombs and niches constructed on these levels that have never held a body. At the very top level, a sloped chamber leads up to a balcony that faces east that is still used to this day to make imperial proclamations in the early mornings a few times a year.

Great Pyramid - Worship Level (no grid)Great Pyramid – Worship Level (no grid)

Great Pyramid - Upper Levels (no grid)

Great Pyramid – Upper Levels (no grid)

patreon-supported-banner

This map is made available to you under a free license for personal or commercial use thanks to the awesome supporters of my Patreon Campaign. Over 400 amazingly generous people have come together to fund the site and these maps, making them free for your use.

Because of the incredible generosity of my patrons, I’m able to make these maps free for commercial use also. Each month while funding is over the $300 mark, each map that achieves the $300+ funding level will be released under this free commercial license. You can use, reuse, remix and/or modify the maps that are being published under this commercial license on a royalty-free basis as long as they include attribution (“Cartography by Dyson Logos” or “Maps by Dyson Logos”). For those that want/need a Creative Commons license, it would look something like this:

Creative Commons LicenseCartography by Dyson Logos is licensed
under a Creative Commons Attribution 4.0 International License.

(Source: Dyson’s Dodecahedron)
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Great Pyramid of Tauneskalis III, Grand Emperor of the Viridian Beacon (Part 1)

Emperor Tauneskalis III created the viridian beacon which to this day marks the centre of the Blue Empire. The Great Pyramid is the seat of this incandescent blue light, said to be the mark of his divine potence.

Great Pyramid Side ViewGreat Pyramid Side View

Standing 260 feet tall the pyramid is the base for the viridian light which in turn beams straight up into the sky, visible for hundreds of miles around as a needle-like green-blue line that stretches up to the clouds.

Great Pyramid - Ground LevelGreat Pyramid – Ground Level

The main level of the pyramid is the only area ever open to visitors and celebrants, with access to the upper levels concealed by secret passages or guarded by imperial security forces watching for those who would defile the pyramid by scaling it.

Great Pyramid - Ground Level (no grid)Great Pyramid – Ground Level (no grid)

Soldiers come here prior to deployments to bask in the light of the beacon – at other times you will find farmers here with a sack of their best grain to have it touched by the light prior to planting; expectant mothers hoping to bless their children; and even businessmen hoping for the light to aid their new ventures. Pacing around quietly are priests and administrators of the realm offering advice and counsel.

patreon-supported-banner

This map is made available to you under a free license for personal or commercial use thanks to the awesome supporters of my Patreon Campaign. Over 400 amazingly generous people have come together to fund the site and these maps, making them free for your use.

Because of the incredible generosity of my patrons, I’m able to make these maps free for commercial use also. Each month while funding is over the $300 mark, each map that achieves the $300+ funding level will be released under this free commercial license. You can use, reuse, remix and/or modify the maps that are being published under this commercial license on a royalty-free basis as long as they include attribution (“Cartography by Dyson Logos” or “Maps by Dyson Logos”). For those that want/need a Creative Commons license, it would look something like this:

Creative Commons LicenseCartography by Dyson Logos is licensed
under a Creative Commons Attribution 4.0 International License.

(Source: Dyson’s Dodecahedron)
Logo

Vault of the Lapis Monk

Cut into the cliffs near Terrek’s Wall is a solitary sealed doorway. Beyond it is the vault of the famed Lapis Monk, entombed for long centuries. The vault has lain undisturbed for ages – the doorway secured both in construction and by magic.

Vault of the Lapis MonkVault of the Lapis Monk

But time has her way. A portion of the cliff face has fallen, exposing an internal passage within the vault. Trapped chambers lay in both directions to those who would explore via this new entrance – but since when did common sense and traps prevent a little bit of dungeoneering?

patreon-supported-banner

This map is made available to you under a free license for personal or commercial use thanks to the awesome supporters of my Patreon Campaign. Over 400 amazingly generous people have come together to fund the site and these maps, making them free for your use.

Because of the incredible generosity of my patrons, I’m able to make these maps free for commercial use also. Each month while funding is over the $300 mark, each map that achieves the $300+ funding level will be released under this free commercial license. You can use, reuse, remix and/or modify the maps that are being published under this commercial license on a royalty-free basis as long as they include attribution (“Cartography by Dyson Logos” or “Maps by Dyson Logos”). For those that want/need a Creative Commons license, it would look something like this:

Creative Commons LicenseCartography by Dyson Logos is licensed
under a Creative Commons Attribution 4.0 International License.

(Source: Dyson’s Dodecahedron)
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