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Daily Archives: 24 février 2019

The Big Kopinski

Karl Kopinski has a style to his work that tickles my fancy – some of it throws me back to my love of Heavy Metal magazine (especially early to mid 90s era), but it is a lot more than that. His range of work is amazing, and his sketchwork has amazed me for years.

So I was excited when this book showed up in my mailbox. Primarily a collection of his sketches on nice heavy matte stock, the 296 page book finishes off with about 50 pages of colour plates.

As usual, you’ll have to excuse my messy desk and lousy photography skills – I need to set up something better for taking pictures of stuff like this, but was too excited this morning to actually do something like that before pulling out my potato-camera and snapping a few shots through the interior of the book.

The collection of work is mostly sketchbook pages as mentioned, in B&W. There’s a lot of motion and just about everything is immediate fodder for RPG ideas – from this barbarian dragging a monstrous head with him to these guys planning something that’s certainly not all above-table.

But I have a huge weakness for sci-fi art, and Karl delivers with hoverbikers / swoopgangers,

and cyberenhanced warriors and servitors heading to the battlefield.

And an awesome assortment of action-ready sci-fi adventurers.

And then the back of the book brings us to the colour plates – which starts off with what feels like the entire cast of my last Call of Cthulhu campaign. And suddenly I want to play Call of Cthulhu again. Or maybe Gangbusters!

And transitions into more “modern” and cyberpunk heroes perfect for my character sheets.

And some awesome sci-fi pieces that are still full of character.

The book is a weighty tome just under 300 pages from Editions Caurette. It is sturdy and sexy and makes me want to write up characters and scenes for a dozen different RPGs right now.

You can order it direct from Editions Caurette (and check out a bunch more art from the book) from their website.

(Source: Dyson’s Dodecahedron)

Silent Striders (Loup-Garou : l’Apocalypse)

(Source: Guide du Rôliste Galactique : le jeu de rôle, l’univers, et le reste…)

Capt Meeple

Un nouveau genre de vacances ludiques
On connaissait les séjours ludiques (Semaines de l’Hexagone, Reves de Jeux…) organisés en centres de vacances pour les jeunes.
Capitaine Meeple, associée aux croisières Costa, proposent aujourd’hui un nouveau type de vacances ludiques.
20.000 Jeux Sur les Mers se déroulera du 17 au 24 mars 2019 et passera par Barcelone, Majorque, Palerme…
On y trouvera des activités classiques de croisière (visites à terre, musique, avec le Naheulband, …) mais aussi essentiellement du jeu de tous les types (plateaux, jeux de rôle, GN, escape games, ateliers de game design, parcours enquête dans les villes escales,…).
La partie JdR incluera une campagne originale, Histoire de Famille, imaginée par Anne Vétillard et Tristan Lhomme, utilisant le système Chill.
Devant le succès déjà annoncé, une autre croisière est d’ores et déjà prévue pour la Toussaint 2020.
Réservations possibles par le webemail ou téléphone (02 41 62 36 31)

Plus de renseignements



(Source: Guide du Rôliste Galactique : les dernières news du jeu de rôles)

Release the Kraken on the Portal Nexus!


The votes for February’s “Release the Kraken” have dug up a wonderful piece from 2015 – The Portal Nexus!

The Portal Nexus (with grid)The Portal Nexus (with grid)

The Portal Nexus is a set of odd interlinked towers with no ground floor entry (but a few upper level doors that lead into the towers from walkways and balconies). Enterprising thieves and those with means of flight can access the nexus via these upper level entries, but the design of the structure assumed that all persons entering and leaving the nexus would be doing so via portals.

The top level (level 4) is two towers connected by a covered bridge. I picture a single portal right in the middle of the bridge, so you can’t actually use the bridge to get from tower to tower without crossing through the portal.

The next level down (level 3) is three towers, two of which are connected by an open-air bridge. The tower on the left I picture as having two portals, at the two dead-end regions of the c-shaped room.

The level just above the ground floor (level 2) is comprised of multiple towers, and also is home to the only open-air portal of the structure. There is a large pillar made of green stone sitting on the roof of one of the smaller towers and reached by a bridge – when activated it calls down a bolt of green lighting from the skies and is open for travel for ten minutes. The spike-sided tower to the left is also home to three more portals (and a balcony overlooking the stone circle on the main level), each embedded in the wall of it’s own chamber, framed in heavy obsidian blocks.

Finally, the ground floor is home to two portals and access to the upper levels.

The Portal Nexus (no grid)The Portal Nexus (no grid)


This map is made available to you under a free license for personal or commercial use under the “RELEASE THE KRAKEN” initiative thanks to the awesome supporters of my Patreon Campaign. Over 400 awesome patrons have come together to fund the site and these maps, making them free for your use.

Because of the incredible generosity of my patrons, I’m able to make this map free for commercial use also. Each month while funding is over the $400 mark, we choose a map from the blog’s extensive back catalog to retroactively release under this free commercial license. You can use, reuse, remix and/or modify the maps that are being published under the commercial license on a royalty-free basis as long as they include attribution (“Cartography by Dyson Logos” or “Maps by Dyson Logos”). For those that want/need a Creative Commons license, it would look something like this:

Creative Commons LicenseCartography by Dyson Logos is licensed
under a Creative Commons Attribution 4.0 International License.

(Source: Dyson’s Dodecahedron)

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