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5/5 – Compagnon (Le) (Brigandyne)

 

(Source: Guide du Rôliste Galactique : le jeu de rôle, l’univers, et le reste…)
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The False Tombs (with video)

Lord Dranoel was the kind of mad king that of course would get buried with all his entourage, advisors and hangers-on when he finally died at the ripe old age of 27. Since taking the throne in his teens he had been planning for his eventual death – hiring the assassins needed to ensure that he was well accompanied into his elaborate tomb, as well as getting the work done on the tomb proper.

As per his orders, the tomb remained magically sealed after his funeral – sealing in the few mourners who could be forced to the occasion at spear-point. The half-complete structure that the tomb was built into never did get completed and was slowly overbuilt with other structures and then became the foundations for Sandorne Citadel. With the loss and destruction of the citadel in the war, the area has become savage badlands again, with the ruined stone walls poking out of overgrown bush.

The False TombsThe False Tombs

But if one had the right maps and a knock spell, they could find the entrance to the tombs. And from there, one might even know to look for a tomb beyond it – for no one would expect Lord Dranoel to be exactly where he said he would be.

In fact there are multiple false tombs. The initial tomb can have the left sarcophagus pushed aside to open a secret passage to a trapped false tomb that appears to have both Lord Dranoel and his wife’s sarcophagi present. But in fact only his wife is here, along with the corpse of her lover. Secret passages from here lead to Dranoel’s architect’s tomb on the right and his majordomo’s tomb on the left – as well as a further secret door leading to the (also trapped) actual tomb of Lord Dranoel.

patreon-supported-banner

The maps on Dyson’s Dodecahedron are released for free personal use thanks to the support of awesome patrons like you over on Patreon. Every month 400 patrons come together to make these releases possible. You can help too in order to keep the flow of maps coming and to improve their quality – and even get a map of your own!

(Source: Dyson’s Dodecahedron)
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Release the Kraken on the Four Javelins Coaching Inn

Release-The-Kraken

Every month that Patreon funding remains over the $400 mark I sift through my back catalog and bring up a selection of maps that my patrons then vote on as to which will be released under the free commercial-use license. This month we released Serzen’s Seven Stairs, and now it is time for The Four Javelins Coaching Inn!

Four Javelins Coaching Inn - Ground Floor - AnnotatedFour Javelins Coaching Inn – Ground Floor – Annotated

Four Javelins Coaching Inn - Upper Floor - AnnotatedFour Javelins Coaching Inn – Upper Floor – Annotated

Big inns, even if they are mostly an anachronism in a traditional medieval RPG, are definitely a big part of what we expect when playing RPGs. I have inns and coaching inns turning up fairly frequently as a place to gather information, sleep, and eat. Even more importantly, they act as a signpost of civilization. Coming across a walled coaching inn along the road means that you are somewhere safe-ish, or at least on the verges of civilization.

Four Javelins Coaching Inn is the kind of establishment you find either just outside of a small city, or about one day’s travel out along a major road. It is a large stone two-story structure with a wooden stable and coach garage set beside it. As an inn, the establishment provides food, drink and lodging for both travelers and their horses and coaches. The large dining room (The Manticore Room) is reserved for large dinners and rich guests – the majority of guests take their meals in the main hall, sitting room, or even in the enclosed courtyard when the weather is nice.

Four Javelins Coaching Inn - Ground LevelFour Javelins Coaching Inn – Ground Level

Four Javelins Coaching Inn - Upper Level

Four Javelins Coaching Inn – Upper Level

With eight guest rooms and a sitting room upstairs, this is an inn with a lot of room and is probably a major money maker for the owner – of course requiring that it be set somewhere that it can expect to rent out a number of these rooms most nights. The west wing of the inn houses the senior staff of the inn (and the innkeeper’s family), while the lesser staff live upstairs from the stables next door.

kraken-patreon-supported-banner

This map is made available to you under a free license for personal or commercial use under the “RELEASE THE KRAKEN” initiative thanks to the awesome supporters of my Patreon Campaign. Over 400 awesome patrons have come together to fund the site and these maps, making them free for your use.

Because of the incredible generosity of my patrons, I’m able to make this map free for commercial use also. Each month while funding is over the $400 mark, we choose a map from the blog’s extensive back catalog to retroactively release under this free commercial license. You can use, reuse, remix and/or modify the maps that are being published under the commercial license on a royalty-free basis as long as they include attribution (“Cartography by Dyson Logos” or “Maps by Dyson Logos”). For those that want/need a Creative Commons license, it would look something like this:

Creative Commons LicenseCartography by Dyson Logos is licensed
under a Creative Commons Attribution 4.0 International License.

(Source: Dyson’s Dodecahedron)
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5/5 – Pavillon Noir : La Révolte (Pavillon Noir)

Ah Pavillon Noir… Plus qu’un jeu de rôle, c’est une plongée historique dans le milieu de la marine à voile du 16e au 19e siècle. C’est revivre une épopée extraordinaire faite de sueur et de sang, de bravoure et d’infamie. Tout simplement mon jeu préféré sur plus de 15 ans de jdr tous horizons.

(Source: Guide du Rôliste Galactique : le jeu de rôle, l’univers, et le reste…)
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3/5 – Target : Mega-City One (D20 – Judge Dredd)

On est pas passé loin d’un superbe dénouement….

(Source: Guide du Rôliste Galactique : le jeu de rôle, l’univers, et le reste…)
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ENnies – Palmarès 2017

La cinquantième édition de la GenCon tient ses portes actuellement à Indianapolis et les vainqueurs des ENnies 2017 ont d’ores et déjà été annoncés.
On peut en conclure que cette année est celle de Tales of the Loop. Jugez plutôt : Meilleures illustrations intérieures, meilleur jeu, meilleur univers, meilleure rédaction et produit de l’année. 5 médailles d’or que n’ont su saisir le Cthulhu de Chaosium et le 7th Sea de John Wick, les 2 grands favoris de l’année.
John Wick se retrouve d’ailleurs très souvent en seconde place derrière avec l’argent à la meilleure cartographie, au meilleur jeu, au meilleur supplément et au produit de l’année, mais remporte l’or  du meilleur produit gratuit et aux meilleures règles
Chaosium repart pour sa part avec les médailles d’or de la meilleure aventure, meilleur accessoire de jeu, meilleure couverture, meilleure cartographie, meilleur bestiaire, meilleure valeur de production, meilleur produit relatif au jeu de rôle, meilleur supplément, médaille d’argent comme éditeur favoris des fans et aux illustrations intérieures,
Le palmarès complet :
Best Adventure

  • Gold: Blood in the Chocolate (Lamentations of the Flame Princess)
  • Silver: Doors to Darkness (Chaosium)

Best Aid/Accessory

  • Gold: Call of Cthulhu – Keeper’s Screen Pack (Chaosium)
  • Silver: Kobold Guide to Plots & Campaigns (Kobold Press)

Best Art, Cover

  • Gold: Call of Cthulhu – Investigator Handbook (Chaosium)
  • Silver: Torment: Tides of Numenera — The Explorer’s Guide (Monte Cook Games)

Best Art, Interior

  • Gold: Tales from the Loop – Roleplaying in the ’80s That Never Was (Free League Publishing)
  • Silver: S. Petersen’s Field Guide to Lovecraftian Horrors (Chaosium)

Best Blog

  • Gold: Gnome Stew: The Gaming Blog
  • Silver: Age of Ravens

Best Cartography

  • Gold: Call of Cthulhu – Keeper’s Screen Pack (Chaosium)
  • Silver: 7th Sea: Map of Théah (John Wick Presents)

Best Electronic Book

  • Gold: The Things We Leave Behind (Stygian Fox Publishing)
  • Silver: Hubris: A World of Visceral Adventure (DIY RPG Productions)

Best Family Game

  • Gold: Bubblegumshoe (Evil Hat)
  • Silver: Masks: A New Generation (Magpie Games)

Best Free Product

  • Gold: 7th Sea: Basic Rules (John Wick Presents)
  • Silver: City of Mist – Free PDF Starter Set (Son of Oak Game Studio)

Best Game

  • Gold: Tales from the Loop – Roleplaying in the ’80s That Never Was (Free League Publishing)
  • Silver: 7th Sea: Core Rulebook (John Wick Presents)

Best Miniature Product

  •  Gold: Achtung! Cthulhu Skirmish: Servitors of Nyarlathotep (Modiphius Entertainment)
  • Silver: Dungeons & Dragons: Molzur’s Marvelous Miniatures (WizKids)

Best Monster/Adversary

  • Gold: S. Petersen’s Field Guide to Lovecraftian Horrors (Chaosium)
  • Silver: Veins of the Earth (Lamentations of the Flame Princess)

Best Podcast

  • Gold: Ken and Robin Talk About Stuff
  • Silver: Spellburn

Best Production Values

  • Gold: Call of Cthulhu – 7th Edition Slipcase Set (Chaosium)
  • Silver: Unknown Armies Deluxe Set (Atlas Games)

Best RPG Related Product

  • Gold: Call of Cthulhu: The Coloring Book (Chaosium)
  • Silver: The ABCs of RPGs (Hunter Books)

Best Rules

  • Gold: 7th Sea: Core Rulebook (John Wick Presents)
  • Silver: Adventures in Middle-Earth Player’s Guide (Cubicle 7 Entertainment)

Best Setting

  • Gold: Tales from the Loop – Roleplaying in the ’80s That Never Was (Free League Publishing)
  • Silver: The Dark Eye: Aventuria Almanac (Ulisses North America)

Best Supplement

  • Gold: Pulp Cthulhu (Chaosium)
  • Silver: 7th Sea: Pirate Nations (John Wick Presents)

Best Website

  • Gold: Tabletop Audio
  • Silver: Elven Tower, RPG articles and cartography website

Best Writing

  • Gold: Tales from the Loop – Roleplaying in the ’80s That Never Was (Free League Publishing)
  • Silver: Veins of the Earth (Lamentations of the Flame Princess)

Fan’s Choice for Best Publisher

  • Gold: Wizards of the Coast
  • Silver: Chaosium

Product of the Year

  • Gold: Tales from the Loop – Roleplaying in the ’80s That Never Was (Free League Publishing)
  • Silver: 7th Sea: Core Rulebook (John Wick Presents)

(Source: Guide du Rôliste Galactique : les dernières news du jeu de rôles)

Hebdo du 28 août 2017

La semaine avait été calme sur le pont du vaisseau. Le contrôleur Z39 avait passé la plus grande partie de la semaine à feuilleter ses magazines en fumant les bâtons de chaise du pacha, les pieds sur sa console de contrôle. Une semaine cool comme il en avait de temps à autres. Pas assez souvent à son goût, bien évidemment.

Il avait juste vaguement suivi les agissements des membres du service. Le pacha ne s’était pas encore remis des beuveries et autres activités peu professionnelles auxquelles il s’était livré durant l’opération RPGers, quelques jours plus tôt. Saint Brunal avait carrément coupé son transmetteur spatio-temporel pour se livrer à ses expériences culinaires en toute tranquillité. L’elfe toulousain continuait son travail mystérieux dans son coin, Le mystérieux Docteur Fox était en ambassade pour tenter de recruter une peuplade de… hobbits ? Oumpas-Loumpas ?… qui puissent apporter la force de leurs bras au service du fier vaisseau. L’agent Wallon devait se consacrer aux libations rituelles de son peuple…

Heureusement quelques agents de terrain avaient envoyé des dossiers d’informations sur des candidats possibles à l’accession au statut si envié d’élément de la Grande Base de Données ! Et une vague de confirmations avait pu se faire en dernières minutes. Des infos sur Paranoïa, Judge Dredd, le Feng-Shui, le Prince Valiant, la théorie DeGenesis, les Héros et les Dragons, Star Wars, Carcere, les opérateurs d’Au delà de la Brèche, voire les opérateurs Génériques.

(1248 jeux, 12593 ouvrages, 27 systèmes, 15573 critiques, 491 jeux amateurs, 1125 éditeurs, 2238 bios, 4953 utilisateurs)

(Source: Guide du Rôliste Galactique : les dernières news du jeu de rôles)
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Tey Bartolome

Joueur de jeux vidéos, le métier de ce dessinateur l’a aussi amené – entre autres – à des JdR comme Star Wars FFG ou Camp Myth. Même si ses parents lui disent encore qu’il n’y a pas d’argent à gagner en dessinant.

(Source: Guide du Rôliste Galactique : les dernières news du jeu de rôles)
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Naughty & Dice (Générique)

Naughty & Dice, An Adult Gamer’s Guide to Sexual Situations s’inscrit dans la lignée de plusieurs suppléments produits à partir des années 1990 par des joueurs sur le net qui se démocratisait, initiant ainsi la version rôliste de ce qui deviendrait plus tard la Règle 34. Virent ainsi le jour un Guide to Unlawful Carnal Knowledge pour AD&D2 (1996, révisé pour la version d20 dans le courant des années 2000) et un GURPS Sex des mêmes auteurs que le présent ouvrage. Naughty & Dice parait donc au début des années 2000 en profitant de l’ouverture apportée par la licence OGL tout comme le Book of Erotic Fantasy, paru la même année. L’objectif est de pallier à l’absence de toute thématique sexuelle dans les produits rôlistiques habituels en fournissant un système optionnel générique, contrairement à son concurrent lui spécifiquement axé d20.

(Source: Guide du Rôliste Galactique : le jeu de rôle, l’univers, et le reste…)
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Mutant Explosion

Mongoose PublishingParanoia.Une cinquantaine de nouveaux pouvoirs mutants … Clarificateurs, préparez vos lasers !

(Source: Guide du Rôliste Galactique : les dernières news du jeu de rôles)
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Prince Valiant

Nocturnal MediaPrince Valiant. Explorez l’Angleterre arthurienne aux côtés du héros de Hal Foster.

(Source: Guide du Rôliste Galactique : les dernières news du jeu de rôles)
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5/5 – Fondcombe (Anneau Unique (L’))

Après plusieurs suppléments parus sous la forme respectivement d’un recueil de scénarios, d’un atlas de région et d’une campagne, nous voici enfin face à un supplément apportant des ajouts significatifs de règles !

(Source: Guide du Rôliste Galactique : le jeu de rôle, l’univers, et le reste…)
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En ton Sang

Edge EntertainmentDegenesis. En Purgare, tout n’est pas ce qu’il parait. Et le sang va couler…

(Source: Guide du Rôliste Galactique : les dernières news du jeu de rôles)
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Fantasy Cartography Compendium Vol. 01

Kosmic DungeonGénérique.Des plans, des plans et encore des plans ! Trouvez ici ce qu’il vous faut.

(Source: Guide du Rôliste Galactique : les dernières news du jeu de rôles)
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Fantasy Cartography Compendium Vol. 01 (Générique)

Cet ouvrage regroupe plus d’une centaine de plans, surtout des batiments, mais parfois des villages entiers. Chaque plan est accompagné d’un texte d’ambiance et de description, en anglais et en français.

(Source: Guide du Rôliste Galactique : le jeu de rôle, l’univers, et le reste…)
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Release the Kraken on Serzen’s Seven Stairs!

Release-The-Kraken

Every month that Patreon funding remains over the $400 mark I sift through my back catalog and bring up a selection of maps that my patrons then vote on as to which will be released under the free commercial-use license. This month we are releasing the Kraken on a pair of maps from 2014, starting with Serzen’s Seven Stairs!

Serzen's Seven Stairs (with grid)Serzen’s Seven Stairs (with grid)

There are times when you want a dungeon that feels like it could really exist, that it was naturally occurring, or that someone took natural caves and “enhanced” them to make a dungeon. There are other times, however, where you just want over-the-top fantasy architecture.

Serzen’s Seven Stairs is on the fantasy side of that spectrum – from the massive dragon-headed entrance into the dungeon proper to the central chamber complete with massive tree (or it might be a massive set of cracks in the floor where something slammed into the mountain ages ago) and seven staircases leading down to the lower levels. Rumour is that anyone who can descend each of the seven stairs and open the doors at the bottoms will either be struck dead or gain mystical powers over or against dragons. Of course the rumour is false.

Serzen's Seven Stairs (no grid)Serzen’s Seven Stairs (no grid)

For this re-release of the map, I’ve tuned up the image a bit from the original scan, and added a version with a grid (aligned as best I could) which the original didn’t have.

kraken-patreon-supported-banner

This map is made available to you under a free license for personal or commercial use under the “RELEASE THE KRAKEN” initiative thanks to the awesome supporters of my Patreon Campaign. Over 400 awesome patrons have come together to fund the site and these maps, making them free for your use.

Because of the incredible generosity of my patrons, I’m able to make this map free for commercial use also. Each month while funding is over the $400 mark, we choose a map from the blog’s extensive back catalog to retroactively release under this free commercial license. You can use, reuse, remix and/or modify the maps that are being published under the commercial license on a royalty-free basis as long as they include attribution (“Cartography by Dyson Logos” or “Maps by Dyson Logos”). For those that want/need a Creative Commons license, it would look something like this:

Creative Commons LicenseCartography by Dyson Logos is licensed
under a Creative Commons Attribution 4.0 International License.

(Source: Dyson’s Dodecahedron)
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4/5 – Skin Walker (B.I.A.)

Qualité ok, reliure agrafée et couverture plastique ça n’est pas mon  préféré, mais il est très correct au vu du prix (moins de 10€ je vous rappelle !)….

(Source: Guide du Rôliste Galactique : le jeu de rôle, l’univers, et le reste…)
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Fated Almanac (The) (Through The Breach)

The Fated Almanac est le livre de base de Through the Breach côté joueurs. Il s’ouvre sur 3 pages de titre, crédits et sommaire, puis une Introduction (9 pages) présente la manière d’utiliser cet ouvrage, son plan et un glossaire de termes utilisés.

(Source: Guide du Rôliste Galactique : le jeu de rôle, l’univers, et le reste…)
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Through the Breach

Wyrd MiniaturesThrough The Breach. Quand une brèche magique s’ouvre vers une ville morte remplie de trésors, mais aussi de monstres, qui résisterait à l’envie d’y aller ?

(Source: Guide du Rôliste Galactique : les dernières news du jeu de rôles)
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My Private Jakalla – Map 1N

This afternoon I get to sit down with the group I’ve been playing Empire of the Petal Throne with for over 2 years after what feels like months of downtime (which I believe is actually 4 weeks of missed games for me between my own travel and the DM’s). So what better time to crack out yet another My Private Jakalla map!

The goal of this long-term project is to make a large set of maps that interconnect to produce something thematically similar to the original Jakallan Underworld map that M.A.R. Barker used in his Empire of the Petal Throne games.

My Private Jakalla - Map 1NMy Private Jakalla – Map 1N

This portion of the undercity extends the theme of ruins and sewers. I really got into the old “gridded” section in map 1M that had been buried in ditlana that dates back at least one or two beyond the most recent one (Ditlana is the ritual destruction and rebuilding of the city). The grid remnants here have been partially co-opted for sewers and tied into the passages that in turn were buried in the most recent ditlana.

My Private Jakalla Connections MapMy Private Jakalla Connections Map

This map connects to 1M to the west, 1B to the south and to areas just north of 1C to the east (probably to be detailed next month in map 1O). Sewer lines run downhill towards the river to the north, and while this region has no connections to the surface of the city, it does have a set of stairs in the old ruins that lead down to level 2.

My Private Jakalla - Map 1N - no gridMy Private Jakalla – Map 1N – no grid

Like most of the undercity regions, this one also has an old temple structure buried within it. The structures in the middle of the map are from an old civic building of the previous administration and old scrolls and codices are still molding on warped shelves within as sewage seeps into the space from a break into the city sewers. But connected by stairs to this civic building is a (probably) abandoned shrine commemorating the travel of the amber souls of city administrators under the guidance of Belkhánu to the Paradises of Teretané.

patreon-supported-banner

The maps on Dyson’s Dodecahedron are released for free personal use thanks to the support of awesome patrons like you over on Patreon. Every month 400 patrons come together to make these releases possible. You can help too in order to keep the flow of maps coming and to improve their quality – and even get a map of your own!

(Source: Dyson’s Dodecahedron)
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